As we anticipated two weeks ago, the Resident Evil 7 demo is finally available on PC, and gamers who manage to solve an ingame puzzle will be able to unlock a helpful item for the full version of the game. The demo has its own separate Steam app (named Resident Evil 7 / Biohazard 7 Teaser: Beginning Hour) and it needs 3.7GB of free hard drive space.
As it is the case with most triple A productions these days, both Resident Evil 7 and its teaser demo are protected by the successful Denuvo anti tamper solution.
Demo graphics options:
- Screen Resolution…self-explanatory here, but the game will support arbitrary resolutions supported by your monitor and Windows desktop environment.
- Refresh Rate…adjustable to frequencies supported by your monitor. Also supports 144Hz high refresh monitors including Nvidia G-Sync.
- Display Mode…Full screen, Windowed, and Borderless Window modes are supported
- Field of View…FOV angle can be adjusted here
- Frame Rate…supports 30, 60, and Variable (uncapped)
- V-Sync…ON/OFF
- Rendering Method…Two options available – Normal and Interlaced
- Resolution Scaling…This controls the game’s internal rendering resolution. This is akin to upscaling and downsampling of the final video output. This option ranges from 0.5X to 2.0X. 1.0X is 100% 1:1 native output. The higher the number, the better the image quality and more GPU ‘oomph’ required, while lowering it below 1.0 makes the image softer (but also reduces GPU overhead and increases frame rate).
- Texture Quality…This option ranges from Very Low to Very High. Higher quality requires additional local video memory.
- Texture Filtering…This option ranges between Very Low to Very High. Internally, this is essentially your Trilinear to Anisotropic filter option that goes all the way up to 16X.
- Mesh Quality…This option ranges between Low to Very High. This option also affects Level-of-Detail (LOD) quality.
- Anti-Aliasing…Selectable options include FXAA, TAA, FXAA+TAA, and SMAA.
- Motion Blur…ON/OFF toggle
- Effects Rendering…Selectable between Low, Medium and High. This controls the intensity and density of certain visual effects.
- Depth of Field…ON/OFF toggle
- Shadow Quality…This option ranges from Very Low to Very High.
- Dynamic Shadows…ON/OFF toggle
- Shadow Cache…ON/OFF toggle. When set to ON, shadows for static objects will be cached in video memory.
- Ambient Occlusion…Selectable options include OFF, SSAO (Variable), SSAO, HDAO, and HBAO+. Note HBAO+[www.geforce.com] is an Nvidia-specific feature.
- Bloom Effect…ON/OFF toggle
- Lens Flare…ON/OFF toggle
- Volumetric Lighting Quality…Selectable between OFF, Low, and High. This option controls intensity and quality of dynamic lighting including light shafts piercing through window panes and vents.
- Reflections…Selectable between ON, OFF, and Variable. Affects fidelity and quality of screen-space reflections.
- Subsurface Scattering…ON/OFF toggle
- Chromatic Aberration…ON/OFF toggle
- Color Space…Selectable between SRGB and BT.709[en.wikipedia.org]
Note: the current demo build does not support Borderless Windowed mode because of a bug that the developers were unable to fix in time for the release of the teaser. The full game will not be affected by this bug.
Resident Evil 7 System Requirements
MINIMUM:
OS: WINDOWS 7,8,8.1,10 64-BIT
Processor: Intel Core i5-4460, 2.70GHz or AMD FX-6300 or better
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R7 260x
DirectX: Version 11
Additional Notes: 1080P CPU/GPU at 30FPS Players will have to either lower texture or set streaming textures to OFF in order to optimize performance. *Internet connection required for game activation. The game is still undergoing development, so all PC requirements are subject to change.
RECOMMENDED:
OS: WINDOWS 7,8,8.1,10 64-BIT
Processor: Intel Core i7 3770 3.4GHz or AMD or better
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 960 or AMD Radeon R9 280X or better
DirectX: Version 11
Additional Notes: “1080P CPU/GPU at 60FPS *Internet connection required for game activation. The game is still undergoing development, so all PC requirements are subject to change.”
Resident Evil 7 will be out for PC on January 24, 2017.